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VSGLInfoLib – Very Simple OpenGL Information Lib

OpenGL has a rich set of functions to query its state. It is possible to get information on just about anything, from which shaders are attached to a program, to the values of uniforms, or the properties of the textures currently bound.

However, it is also true, that to get some of this information a lot of code is required. When debugging, we end up writing code to access this and that information over and over again.

This lib attempts to provide that information with a minimal effort to the developer. All the above questions are answered, plus a few more.

Information is provided for the following objects:

  • Buffers
  • Textures
  • Programs and Shaders
  • Uniforms
  • Vertex Array Objects

Take a peek at the “in action” section to see some of the possibilities.

History

Version 0.1.0

  • Initial Release

Download

To download go to VSL Downloads page.

One Response to “VSGLInfoLib – Very Simple OpenGL Information Lib”

  1. diky je to ok

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