Help those suffering in the Horn of Africa

Logging is one of those things that we keep doing when debugging. The Very Simple Log Library provides a very basic logging mechanism that can ouput to strings and files.

 

gDEBugger, by graphicRemedy, was a very powerful standalone tool (still available in here) for debugging OpenGL and OpenCL. It could tell you all about your VBOs, textures, uniform values, show stats on function calls, show deprecated usage function, you name it.

Now its back! This time it works inside Visual Studio 2010. It basically performs the same functions as before, but integrated in the programming environment of VS 2010.

The new AMD version is available in here.

It was back in 2006 when TED started to offer their talks online. Five years latter the number of talks has grown from 6 to nearly 1000 videos, and 500 million views. Excellent content, highly recommendable!

The free talks from GDC events all the way back to 1996.

Debugging is something we all do. It is one of those things we can’t escape…

Tools like Visual Studio are very powerful for debugging purposes and provide lots of debug options and information. However most of us don’t master these tools properly. If this is the case then you might want to take a look at this tutorial by Abhijit Jana.

VSPL has a new version which allows us to profile both the CPU and the GPU. To get the GPU times VSPL uses the OpenGL Time Queries. A short tutorial for the OpenGL Time Query is available in here.

Metal Barrels – ShareCG. This model comes with a set of colour textures to provide lots of different looks, as well as four bump maps.

 

GLView, OpenGL Extensions Viewer, had a problem with OpenGL 4.1 detection in Windows. This has been fixed in the new version 3.37.

Some freely available books, some out of print, some still available in online stores, others in plain HTML.

Thinking in C++ 2nd Edition (2 Volumes) by Bruce Eckel - This is probably the most famous one. There is also a printed version on sale.

An Introduction to GCC, by Richard M. Stallman - A GNU C and C++ manual for those who want ot get started with the GNU compilers, gcc and g++.

Nectarine City Handbook of C Programming Style by Joseph Miklojcik – A book on writing clear code.

The C Book by Mike Banahanm Declan Brady and Mark Doran – The online version of “The C Book”, published by Addison Wesley in 1991 (no longer in print)

Introduction to C Programming by Rob Miles – A online introductory C book.

C Elements of Style by Steve Oualline – Building good programming style

C++ Annotations by Frank B. Broken – Moving from C to C++

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