A page has been added to the GLUT Tutorial with all the source code and Visual Studio 2010 projects available to download. Check it out here.
Preston Blair (1908-1995) was a Cartoon Animator who worked for Disney, MGM, Hanna-Barbera. He wrote many texts on the subject of cartoon animation, and late in his life a book was published: “Cartoon Animation” that is sort of a compilation of all his work. The book is available for free in some websites, namely freetoon.com. The book is also available from Amazon.com or Amazon.co.uk.
FixStars has just released their OpenCL book online. This book has been available in Amazon and other stores and now its free. The sample code is also available..
Jason L. McKesson has completed a new section on his online book. This section covers Texturing.
Logging is one of those things that we keep doing when debugging. The Very Simple Log Library provides a very basic logging mechanism that can ouput to strings and files.
gDEBugger, by graphicRemedy, was a very powerful standalone tool (still available in here) for debugging OpenGL and OpenCL. It could tell you all about your VBOs, textures, uniform values, show stats on function calls, show deprecated usage function, you name it.
Now its back! This time it works inside Visual Studio 2010. It basically performs the same functions as before, but integrated in the programming environment of VS 2010.
The new AMD version is available in here.
It was back in 2006 when TED started to offer their talks online. Five years latter the number of talks has grown from 6 to nearly 1000 videos, and 500 million views. Excellent content, highly recommendable!
The free talks from GDC events all the way back to 1996.