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A Computer Grahpics courseedxcourse is available at EdX, by Ravi Ramamoorthi, a Professor at UC Berkeley. By the end of the course students should understand the concepts of 3D graphics, and develop programs that create images of a 3D scene with lighting, using both real-time OpenGL and GLSL programming, as well as offline raytracing.

Syllabus:

  1. Overview and Basic Math
  2. Transformations
  3. OpenGL and Lighting
  4. Raytracing

 

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