Help end child hunger
Jan 282013

OpenGL, unlike Direct3D, is operating system independent. While this eases the portability among different OS, it implies that we have to resort to external libraries for a number of tasks, loading images being one of the most used.

There are many libraries to load images, DevIL being one of them. It loads a large number of image formats and it is cross platform.

A short tutorial for loading an image, getting its data and attributes, and finally creating an OpenGL texture is available in here.

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