Some freely available books, some out of print, some still available in online stores, others in plain HTML.
Thinking in C++ 2nd Edition (2 Volumes) by Bruce Eckel – This is probably the most famous one. There is also a printed version on sale.
An Introduction to GCC, by Richard M. Stallman – A GNU C and C++ manual for those who want ot get started with the GNU compilers, gcc and g++.
Nectarine City Handbook of C Programming Style by Joseph Miklojcik – A book on writing clear code.
The C Book by Mike Banahanm Declan Brady and Mark Doran – The online version of “The C Book”, published by Addison Wesley in 1991 (no longer in print)
Introduction to C Programming by Rob Miles – A online introductory C book.
C Elements of Style by Steve Oualline – Building good programming style
C++ Annotations by Frank B. Broken – Moving from C to C++
Do you also know some good (free) OpenGL books? – Thanks
There is a version of the Red Book online, The OpenGL Programmers Guide, but as far as I know it is for OpenGL 1.1. OpenGL has evolved a lot and if there are books out there they will probably be outdated. If anyone knows of links to free books, 3D in general or OpenGL, I’ll be happy to post them in here.