Debug Tutorial for VS2010

Debugging is something we all do. It is one of those things we can’t escape… Tools like Visual Studio are very powerful for debugging purposes and provide lots of debug options and information. However most of us don’t master these tools properly. If this is the case then you might want to take a look … Read more

Kinect SDK for Windows (beta)

“The Kinect for Windows SDK beta is a programming toolkit for application developers. It enables the academic and enthusiast communities easy access to the capabilities offered by the Microsoft Kinect device connected to computers running the Windows 7 operating system. The Kinect for Windows SDK beta includes drivers, rich APIs for raw sensor streams and … Read more

Beyond Programmable Shading

A Siggraph 2010 course “There are strong indications that the future of interactive graphics programming is a model more flexible than today’s OpenGL/Direct3D pipelines. As such, graphics developers need to have a basic understanding of how to combine emerging parallel programming techniques and more flexible graphics processors with the traditional interactive rendering pipeline. The first … Read more

VSPL – Very Simple Profile Library

Optimization is a must in computer graphics applications, mainly in those devoted to real-time interaction, such as visualization and games. One possibility is to optimise everything that can be optimised, but this is in most cases a waste of time. There are segments in our applications that when optimised bring an overall gain in efficiency … Read more

Lighthouse3D in Turkish

Some materials of Lighthouse3D have been translated to Turkish by Mümin Güler and are available at http://opengltr.blogspot.com/. The contents include most of the GLUT tutorial, GLSL tutorial, and picking tutorial.

Very Simple Matrix Library

One of the features that was not selected to be part of the core functionality was matrix handling. Previously we had OpenGL and GLU functions that provided the means for easily setting the camera, defining projections, and performing geometric transformations on graphical objects. The Very Simple Matrix Library (VSML) aims at providing users with a … Read more