Courses at Coursera

  Interactive Computer Graphics with WebGL, by Edward Angel (University of New Mexico, USA)     Introduction to Programming with MATLAB, by Akos Ledeczi, Michael Fitzpatrick, Robert Tairas (Vanderbilt University, USA)  

OpenGL Selection Tutorial

Selecting, a particular item in a 3D scene may prove useful for some applications. The selection can be performed by clicking on an object, requiring a way to determine over which object was the mouse placed. This short tutorial shows how to select objects with the mouse using color coding. Source code and a VS2010 … Read more

Foundations of Computer Graphics – Online Course at EdX

A Computer Grahpics course is available at EdX, by Ravi Ramamoorthi, a Professor at UC Berkeley. By the end of the course students should understand the concepts of 3D graphics, and develop programs that create images of a 3D scene with lighting, using both real-time OpenGL and GLSL programming, as well as offline raytracing. Syllabus: Overview and … Read more

Interactive 3D Graphics – Online Course at Udacity

Eric Haines (co-author of Real-Time Rendering) is lecturing an online course at Udacity – Interactive 3D Graphics. The course covers the basic principles of 3D computer graphics, including meshes, geometric transformation, camera definition, lighting and materials, and also animation. Syllabus: Lesson 1: Introduction – Motivation and a trip down the graphics pipeline, laying out the fundamental … Read more

GLSL Core Tutorial – Texturing with Images plus Querying

The GLSL Core Tutorial has a new section for image texturing. Images are commonly used as wallpaper applied to 3D shapes to create a variety of effects. In this section we focus on the OpenGL and GLSL typical scenario of texture usage, and explore a few new GLSL functions, such as textureSize, textureQueryLod, and textureQueryLevels.