The Graphics Pipeline
OpenGL Setup for GLSL
- Creating a Shader
- Creating a Program
- Example: Source Code
- Trouble Shooting: the InfoLog
- Cleaning Up
Communication OpenGL => GLSL
- OpenGL Directional Light I
- OpenGL Directional Light II
- Directional Light per Pixel
- Point Light Per Pixel
- Spot Light Per Pixel
I think this is one of the best glsl tutorial on the web.
This tutorial is awesome! I’ve been in computer animation and (some) graphics for about a year now (always using the fixed openGL implementation until now); however, I was always left puzzled by the shader examples online, not knowing what the predefined variables were and what is available straight from the GPU variable set.
This tutorial clarified everything,
Thanks for making it is easy to learn openGL and GLSL.
Both this tutorial and Nehe’s are amazing, I really learn a lot from these. 🙂