Index

The Graphics Pipeline

OpenGL Setup for GLSL

Communication OpenGL => GLSL

Shader Basics

Shader Examples

Notes

 

4 thoughts on “Index”

  1. This tutorial is awesome! I’ve been in computer animation and (some) graphics for about a year now (always using the fixed openGL implementation until now); however, I was always left puzzled by the shader examples online, not knowing what the predefined variables were and what is available straight from the GPU variable set.

    This tutorial clarified everything,
    Thanks!

    Reply

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