Kinect SDK for Windows (beta)

“The Kinect for Windows SDK beta is a programming toolkit for application developers. It enables the academic and enthusiast communities easy access to the capabilities offered by the Microsoft Kinect device connected to computers running the Windows 7 operating system. The Kinect for Windows SDK beta includes drivers, rich APIs for raw sensor streams and … Read more

Mytho Logique

[vimeo 24258323 width=500] Mytho Logique is a 3D short directed by 5 students at ESMA Montpellier (France) during their final year. Excellent work!

OpenGL Timer Query Tutorial

In March, 2010, the Khronos group approved an extension to add timers to OpenGL. The version was 3.2. As of OpenGL 3.3 this functionality has become part of the specification. As mention in the Very Simple Profile Library page, profiling is an essential technique to truly understand how to improve the performance of an application. … Read more

Beyond Programmable Shading

A Siggraph 2010 course “There are strong indications that the future of interactive graphics programming is a model more flexible than today’s OpenGL/Direct3D pipelines. As such, graphics developers need to have a basic understanding of how to combine emerging parallel programming techniques and more flexible graphics processors with the traditional interactive rendering pipeline. The first … Read more