Computer Animation: Algorithms and Techniques

Rick Parent An excellent introduction to computer animation. Facial animation, particle systems, flocking, natural phenomena, and rigid body simulation are just some of the topics covered by this volume. More information about this title at Amazon.com or Amazon.co.uk

OpenGL SuperBible (5th edition)

Richard S. Wright, Jr. This is probably the first book to cover the Core Version, and only the Core Version. It is an excellent programming guide, covering almost everything you need to know to get started in the OpenGL world. The companion site provides the source code for the book. More information about this title … Read more

Numerical Recipes in C

Press, Teukolsky, Vetterling, and Flannery A good resource on the maths stuff. It offers examples, source code and tutorials in a single volume. More information about this title at Amazon.com or Amazon.co.uk

Computer Graphics: Principles and Practice

Foley, van Dam, Feiner and Hughes Considered by many as THE computer graphics book. It is an excellent book which provides a broad overview of the area. It is not a book with recipes, though. Since it covers a huge array of topics the disscussion is somewhat light but pointers to further information are always … Read more