**physics** [Previous] results 1 to 6 of 6 [Next]

**Car Physics for Games**

http://home.planet.nl/~monstrous/tutcar.html

A full length tutorial about vehicle physics. All the details with equation and graphics to illustrate the concepts presented. Equations are provided throughout the tutorial. Excellent stuff!

2005-01-15

**Exploring Spring Models
**

*Gustavo Oliveira
*

http://www.gamasutra.com/features/20011005/oliveira_01.htm

An excellent article, and a demo, by Gustavo Oliveira on Springs. The article reviews the implementation of a spring model from its simplest form to more sophisticated applications, taking the subject a step beyond the material available in most references.

2001-10-26

**Gravity
**

*Edgar Roman
*

http://www.geocities.com/SiliconValley/Vista/6774/Gravity.html

A tutorial about gravity and Force. Provides easy to implement solution in pseudo-code.

2000-06-15

**Snooker Balls
**

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http://freespace.virgin.net/hugo.elias/models/m_snokr.htm

A short tutorial on the physics required to program a simplified snooker game. Hugo elias.

2000-06-05

**Falling under gravity
**

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http://freespace.virgin.net/hugo.elias/models/m_fall.htm

A short tutorial on the physics required to simulate gravity with focus on particle systems. Hugo elias.

2000-06-05

**Bouncy bouncy
**

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http://freespace.virgin.net/hugo.elias/models/m_bounce.htm

A short tutorial on the physics required to simulate a bounce after a collision has been detected with focus on particle systems. Hugo Elias.

2000-06-05