VRML Shockwave 3D
Home Tutorials Books Applications Docs Models Textures

Local
Terrain Generator
Particle Systems API

Links
Full list
Audio
coding
converters
GLUT
GPU
Java
library
modeling
terrain
textures
tunning


textures [Previous] results 1 to 7 of 7 [Next]

OpenIL - Image Library
http://sourceforge.net/projects/openil
Open Image Library (OpenIL) is a cross-platform image library utilizing the OpenGL syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
2001-01-02

TGA Loader
http://home.clara.net/paulyg/ogl.htm
Paul has coded a tga loader that supports compressed images. Check it out.
2000-09-26

TGA Loader
Nehe
http://nehe.gamedev.net/tutorials/lesson25.asp
This example provides a TGA image file loader so that you can use the images as textures.
2000-08-31

DSV Download page
http://www.digitalsv.com/html/download.htm
A SDK that allows you to play AVI movies as textures. The download version includes a simple application using OpenGL.
2000-07-17

mkOpenGLJPEGImage C++ Class for OpenGL
http://math.ucsd.edu/~mkennedy/software/IndirectIndex.html
The mkOpenGLJPEGImage class is a C++ class which greatly simplifies using textures and saving screen shots in OpenGL. Load a JPG or BMP into an OpenGL texture in 3 lines of code. Save the current OpenGL screen to a JPG file in 3 lines of code.
2000-06-23

Intel JPEG Library

http://developer.intel.com/vtune/perflibst/ijl
The Intel JPEG Library is a software library for application developers that provides high performance JPEG encoding and decoding of full color and grayscale continuous-tone still images
2000-05-23

Common Source Code

http://nate.scuzzy.net/common.html
A TGA image format loader is provided in this page.
2000-05-23



Site designed and maintained by António Ramires Fernandes
Your comments, suggestions and references to further material are welcome!

Lighthouse 3D privacy statement