GLUT [Previous] results 1 to 4 of 4 [Next]
GLUT for Windows
http://www.xmission.com/~nate/glut.html
Check out Nate Robins GLUT page for the latest windows releases.
2001-01-18
PyGLUT
Andrew Cox
http://www.users.globalnet.co.uk/~acox/PyGlut/index.html
PyGlut makes GLUT available from the Python interpreter. It exposes everything from GLUT 3.7 including the API version 4 stuff related to games (fullscreen modes for example). Most importantly, it allows Python functions to be registered as callbacks.
2001-01-12
GLOW toolkit
Daniel Azuma
http://www.ugcs.caltech.edu/~dazuma/glow/
The GLOW Toolkit is a cross-platform object-oriented framework for building interactive applications using OpenGL. GLOW features an extensible cross-platform widget library for building powerful user interfaces; a number of useful utilities such as an implementation of the arcball 3D manipulator. GLOW is designed for write-once-compile-anywhere development, and should be source code compatible with any platform that supports OpenGL and GLUT.
2001-01-12
GLUI User Interface Library
Paul Rademacher
http://www.cs.unc.edu/~rademach/glui/
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, relying on GLUT to handle all system-dependent issues, such as window and mouse management.
2000-10-21