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BSP Tree Frequently Asked Questions (FAQ)
The BSP FAQ hasn´t been updated for some time now, but it contains a lot of relevant information.
OpenGL Game Development FAQ
Another FAQ with useful info and pointers to resources. By Tom Hubina.
The EFnet #OpenGL FAQ
A good source of information for everyone.
A good resource for fractal info
The openGL FAQ
A must read for everyone. Covers a wide spectrum of openGL features including the GLUT and GLU libraries.
Pat Fleckenstein and Rob Reay
A doc covering many aspects of general 3D computing. Although not focused solely on OpenGL it reamins a good source of information for all 3D programmers