particle systems [Previous] results 1 to 5 of 5 [Next]
A cool java applet that lets you test your own rules, and axioms.
Building a Black Hole With OpenGL
Simulation of a black hole using a particle system. As a bonus it contains references to 3 articles on OpenGL. Source code is provided.
The author´s description: Real time fully configurable particle simulator with parameters such as 6 vectors of gravity, RGBA, size, bounce, randomness, emission direction, source movement, camera movement, zoom, bounce, speeds,...of both the start and end of the particle life. Ability to export set parameters to a text file, many presets to quickly learn effects, cyclable on the fly texture changes, all in an easy to use OpenGL made interface.
Robert´s 3D Boids Final Year Project
A cool demo of flocking behaviour. Check it out!
Flow is a particle animation application under development by Mark B. Allan and the ReptileLabourProject. Looks very cool, try it out.